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import {FragmentSimpleShaderSource} from 'glboost/src/middle_level/shaders/FragmentSimpleShader.js'
public class | source

FragmentSimpleShaderSource

Method Summary

Public Methods
public
public

FSFinalize_FragmentSimpleShaderSource(f: *, gl: *, lights: *, material: *, extraData: *): *

public
public

VSTransform_FragmentSimpleShaderSource(existCamera_f: *, f: *): *

public

prepare_FragmentSimpleShaderSource(gl: *, glslProgram: *, expression: *, vertexAttribs: *, existCamera_f: *, lights: *, material: *, extraData: *): *

Public Methods

public FSDefine_FragmentSimpleShaderSource(in_: *, f: *): * source

Params:

NameTypeAttributeDescription
in_ *
f *

Return:

*

public FSFinalize_FragmentSimpleShaderSource(f: *, gl: *, lights: *, material: *, extraData: *): * source

Params:

NameTypeAttributeDescription
f *
gl *
lights *
material *
extraData *

Return:

*

public FSShade_FragmentSimpleShaderSource(f: *, gl: *): * source

Params:

NameTypeAttributeDescription
f *
gl *

Return:

*

public VSTransform_FragmentSimpleShaderSource(existCamera_f: *, f: *): * source

Params:

NameTypeAttributeDescription
existCamera_f *
f *

Return:

*

public prepare_FragmentSimpleShaderSource(gl: *, glslProgram: *, expression: *, vertexAttribs: *, existCamera_f: *, lights: *, material: *, extraData: *): * source

Params:

NameTypeAttributeDescription
gl *
glslProgram *
expression *
vertexAttribs *
existCamera_f *
lights *
material *
extraData *

Return:

*