Home Reference Source

References

auxiliaries

summary
public

low_level/auxiliaries/camera_controllers

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public
public

low_level/components

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public
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public

low_level/core

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public
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C Entity

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public

Usage const mm = MemoryManager.getInstance(); this.translate = new Vector3( mm.assignMem(componentUID, propetyId, entityUID, isRendered) );

low_level/elements

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public

low_level/elements/cameras

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public
public
public
public

low_level/geometries

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public
public

low_level/impl

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public
public
public

low_level/materials

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public
public
public

low_level/math

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public

C AABB

public
public
public
public
public
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public

low_level/misc

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public
public
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public

C Hash

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public

TypedArrayWrapper

public

V IsUtil: {"not": *, "all": *, "any": *, "_not": function, "_all": function, "_any": function, "defined": function, "undefined": function, "null": function, "exist": function, "function": function}

low_level/primitives

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public

C Arrow

public

C Axis

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C Cube

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public

C Grid

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C Line

public

This Particle class handles particles expressions.

public

C Plane

public

C Screen

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C Sphere

low_level/shaders

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public

C Shader

low_level/textures

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public

This is the abstract class for all texture classes.

public
public
public
public
public

middle_level

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public

This class take a role as operator of rendering process.

middle_level/core

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public
public

middle_level/draw_kickers

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public

middle_level/elements

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public
public
public

This M_Scene class is the top level element of scene graph hierarchy.

middle_level/elements/cameras

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public
public
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public

middle_level/elements/gizmos

summary
public
public
public
public
public
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public

middle_level/elements/lights

summary
public

This is the abstract class for all lights classes.

public

This is a Ambient Light class.

public

This is a Directional Light class.

public

This is a Point Light class.

public

This is a Spot Light class.

middle_level/elements/meshes

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public

C M_Mesh

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public

middle_level/elements/skeletons

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public
public

middle_level/expressions

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public
public

middle_level/geometries

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public

middle_level/loader

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public

This is a loader class of glTF VRize extension Data.

public

This is the exporter class of glTF2 file format.

public

This is a loader class of glTF2 file format.

public

This is a loader class of glTF file format.

public
public

This is a loader class of Obj file format.

public

F async formatDetector(uri: *, files: *): *

middle_level/plugins

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public

middle_level/shaders

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public
public
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public
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